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Saturdays, April 25, May 2, May 9 and May 16
3:00 - 5:00 PM Eastern / Noon - 2:00 PM Pacific
A FREE 4-week workshop to rediscover the joy of messy, expressive creation in a 3D world
For many 2D artists, the leap into 3D can feel like stepping into a labyrinth of technical hurdles and rigid geometry. But what if 3D wasn’t about perfection? What if it was about play, sketches, and the painterly soul of an image?
On Saturday afternoons, from April 25 to May 16, Wacom is thrilled to host Blender Fundamentals: The Painterly Path to 3D, a free four-week workshop series led by artist & Schoolism instructor, iris muddy.
Designed to bridge the gap between traditional expression and digital modeling, this series invites creators of all levels to rethink their approach to Blender.
The core of this workshop isn't just about learning where the buttons are and other technical mechanics of Blender; it’s about a mindset shift. Iris emphasizes staying playful and loose, and making the most of simple building blocks. In a world of hyper-realistic renders, this series champions the sketch, encouraging students to embrace imperfection and harness the power of implying detail rather than over-defining it.
Why Attend?
Whether you are a seasoned 2D illustrator curious about 3D or a Blender beginner feeling lost in the interface, this series offers a unique, artist-centric perspective. There are no mistakes here, only sketches, experiments, and the magical possibilities of 3D artwork.
The sessions:
Week 1: Creating Painterly 3D Artwork (April 25)
Week 2: Breathing Life and Personality into Renders (May 2)
Week 3: Building a Forest Scene (May 9)
Week 4: Incorporating a Simple Character (May 16)
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